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Thread
| Available since LÖVE 0.7.0 |
| This type is not supported in earlier versions. |
A Thread is a chunk of code that can run in parallel with other threads.
If a Lua error occurs in the thread, a message with the name "error" gets pushed to its message pool. Retrieve the message with Thread:receive('error').
Constructors
| love.thread.newThread | Creates a new Thread from a File or Data Object. |
Functions
| Object:type | Gets the type of the object as a string. |
| Object:typeOf | Checks whether an object is of a certain type. |
| Thread:demand | Receive a message from a thread. Wait for the message to exist before returning. |
| Thread:get | Get a value. |
| Thread:getKeys | Returns the names of all messages in a table. |
| Thread:getName | Get the name of a thread. |
| Thread:kill | Forcefully terminate the thread. |
| Thread:peek | Receive a message from a thread, but leave it in the message box. |
| Thread:receive | Receive a message from a thread. |
| Thread:send | Send a message. |
| Thread:set | Set a value. |
| Thread:start | Starts the thread. |
| Thread:wait | Wait for a thread to finish. |